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Keys of Naand - An isometric 2D RPG

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Home › Design Document

Abilities

Note that these are only preliminary descriptions of possible abilities.

Skills and Spells

  • Slimeball
  • EXAMPLE SKILL


Slimeball

Type: Aimed Curse
Cost: 20 mana points
Performing time: 1sec
XP price and requirements: 300xp
Descripition: Caster needs to hit the target with a ranged attack to shoot a ball of black goo from his/her extended hand. The goo will stick to its target and has various negative effects depending on the hit body part. Hit in the head causes blindness for a period of time. Hit in the hands causes the inability to cast spells or attack. Finally hit in the legs hampers movement slowing the target. If the target was moving at the time of the impact, he/she falls to the ground. Hits to the torso are useless.

EXAMPLE SKILL

Type: Active/Passive/Aimed/Damage/Healing/Enhantment/Defence
Cost: Mana cost, health sacrafice or mana regen cost when performed
Performing time: Base time to use the ability.
XP price and requirements: How much xp this ability costs to buy and what prerequiests must be filled before a player can get hold of this ability.
Descripition: An accurate description about what happens when player performs this ability: damage, special effects, requirements etc. You may also describe what kind of animation and special effects would suit this ability.



Stances

  • EXAMPLE STANCE


EXAMPLE STANCE

Type: Active/Passive/Aimed/Damage/Healing/Enhantment/Defence
Cost: Mana cost, health sacrafice or mana regen cost when performed
Performing time: Base time to use the ability.
XP price and requirements: How much xp this ability costs to buy and what prerequiests must be filled before a player can get hold of this ability.
Descripition: An accurate description about what happens when player performs this ability: damage, special effects, requirements etc. You may also describe what kind of animation and special effects would suit this ability.



Focuses

  • EXAMPLE FOCUS


EXAMPLE FOCUS

Type: Active/Passive/Aimed/Damage/Healing/Enhantment/Defence
Cost: Mana cost, health sacrafice or mana regen cost when performed
Performing time: Base time to use the ability.
XP price and requirements: How much xp this ability costs to buy and what prerequiests must be filled before a player can get hold of this ability.
Descripition: An accurate description about what happens when player performs this ability: damage, special effects, requirements etc. You may also describe what kind of animation and special effects would suit this ability.
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