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Keys of Naand - An isometric 2D RPG

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Home › Design Document

Features

This page will include all the features of KoN in detail. This doesn't mean marketing lines like "complex dialogs" or "compelling singleplayer campaign" but detailed descriptions of real features like Journal and Inventory.

  • Journal feature - design thread
‹ Combat System - design thread up Journal feature - design thread ›

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Active forum topics

  • Changing the game engine
  • Hello from Ivan Xiong
  • The Litmus Test
  • Dialog Tutorial
  • Character System - design thread
more

Recent comments

  • Test map created
    2 weeks 6 days ago
  • Hi Akira, great to hear
    3 weeks 6 days ago
  • Hmm, Irrlicht is really good
    3 weeks 6 days ago
  • level editor
    4 weeks 3 hours ago
  • I definetly don't feel
    24 weeks 3 days ago
  • "x tappoi perheeni ja olen
    24 weeks 4 days ago
  • The test itself is rather
    25 weeks 6 days ago
  • Character System - iteration 5
    27 weeks 1 day ago
  • That would be one way of
    27 weeks 4 days ago
  • I've browsed the web for some
    28 weeks 10 hours ago

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