Frequently Asked Questions
Q:
What's KoN?
KoN stands for Keys of Naand. It's an open-source, single-player, 2d isometric, fantasy role-playing game. Our goal is to create a technically playable RPG with an especially interesting and well executed storyline with a twist of puzzle in it.
- Non-linear storyline.
- Special ruleset.
- Combat system.
- Complex, non-linear story
- Open source & free
- Cross-platform (works on Windows, Linux/Unix & Mac)
- Low system requirements
- KoN tries to be especially engaging to those players that enjoy following the storyline and be engaged in dialogs.
- KoN tries to be engaging also to those players that enjoy solving puzzles (in KoN this happens via the non-linear storyline).
- KoN should also include enjoyable battles and interesting character development.
- A massive open-ended modern RPG like Morrowind -series.
- A fighting 'only' RPG like Diablo -series.
- A MMORPG.
- A “copy” of any existing RPG
No, we're going to use the game-engine FIFE, which stands for Flexible Isometric Fallout(-like) Engine. Being in contact with the FIFE-team enables us to get first-class support.
KoN plays in the world of Farland.
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